Balancing Update
Hello all, it's time to switch up the meta. I have made some changes to scoring.
Egg: 40->18 points when hatched
Wolf: 25->22 points per sheep destroyed
Wheelbarrow: instead of scoring infinitely, it's now limited to 6 turns.
Windmill: Now scores 11 points for each other windmill in its row.
Tractor: 25->20 per haybale destroyed.
Scarecrow: 18->15 per bird scared.
Wateringcan: 22->20
Seed: Timer 8->6
Donkey: 8->9
Manure: 4->7
Hello all! The most substantial update I have made is here...
Daily Modifiers!
A modifier will be placed on the farm when you enter. It will have its own specific rules that you can find by tapping on it. There are 9 different modifiers currently!
Elf π§ββοΈ
Wizard πͺ
Gem Mine π
Lightning Rod β‘
Farmer π¨βπΎ
Flag β³
Golden Eggπ₯
Wishing Well π§
Trough π§Ί
I am hoping this will spice up your runs and encourage you to try different tactics to get the highest score. Enjoy!
Hello all,
A quick update to say I have made some balance changes. The seed was too strong and the chick too weak. Hopefully my changes will make this work better!
I will likely make some further balance changes in future to spice up the meta.
Happy farming!