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Castle
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local scaling = 4.7 creator = my:getCreatorActor() function onUpdate(dt) local len = string.len(my.text.content) local newSize = math.ceil(len / scaling) my.layout.widthScale = newSize my.layout.x = creator. layout.x my.layout.y = creator. layout.y - 1.4 end
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fight me
snapshot
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