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Castle
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π—¦π—›π—˜π—‘π—”π—‘π—œπ—šπ—”π—‘π—¦ πŸ―π—— SHENANIGANS 3D : an experimental ascii monochrome 3d renderer. left side to move, right side to look around. #3d #3dengine (not intended for public use yet, expect some bugs.)
if you check the code for rendering the screen, its a huge beast and its not even fast enough. its doing tons of table concats which i dont know how to optimize, and something that i cannot fix is the lag you get from having too much characters on the screen. this might also be the highest resolution i can set it as because theres a limit to how much characters in a deck. sometimes it bugs out and the characters arent in their right place.
fire6Reply
bug fixes involving gouraud shading, such as vertex normals world space transformation and their proper lerp equation.
fire1Reply
snapshot
fire9Reply
It's so optimized but I wonder how did u get so unfirom sizes of chars without monospaced font?
fire4Reply
suzanne
snapshot
fire3Reply
You might be the future of castle bro 😭✌️
fire3Reply