Update 3, The Stylish Update 💅:
-Improved map collisions
-Changed some texture-related aspects of the map (Added more to floor textures, added mild shading to walls, made it easier to tell the difference between a door and a wall, etc)
-Made it so corpses fade away offscreen
-Made it so SRR (hidden infection type) is a gun target
-Fixed layering issues
-Removed ball props
-Changed Curer look a bit more
-Added more doors to some map parts
-Changed infected iris look a bit nicer, also added eye wrinkles or